X68000 beta core preview - 10/14

User avatar
Chris23235
Top Contributor
Posts: 982
Joined: Sun May 24, 2020 8:45 pm
Has thanked: 127 times
Been thanked: 197 times

Re: X68000 beta core preview - 10/14

Unread post by Chris23235 »

ron wrote: Mon Oct 18, 2021 6:01 pm
Thx a lot for the binary. I made it run but I'm not able to load anything. All what I get is:

allwhatigetx68koct182021.png

Do you need any special SRAM file ?

Thx a lot. Regards
HDFs work for me with this core, some games give me the same message, it seems some kind of loading error, by pressing "i" which I think is for ignore it continues to load but in the end fails (at least for Chase H.Q.) it was the same with the core from Mega. Some other games like Space Harrier work with the core from the Discord server.
FPGA64
Top Contributor
Posts: 937
Joined: Mon Mar 01, 2021 3:10 pm
Has thanked: 49 times
Been thanked: 374 times

Re: X68000 beta core preview - 10/14

Unread post by FPGA64 »

The mouse dosent seem to work on the core I linked, but I never found out why. I didnt need it for Dracula though so didnt miss it

Rysha did say it was a work in progress core with many bugs, So its not suprising it has some quirks. I was just impressed by how good it was.
FPGA64
Top Contributor
Posts: 937
Joined: Mon Mar 01, 2021 3:10 pm
Has thanked: 49 times
Been thanked: 374 times

Re: X68000 beta core preview - 10/14

Unread post by FPGA64 »

I use the images from the Neo Kobe X68000 collection.
cathrynmataga
Posts: 114
Joined: Fri Aug 06, 2021 5:30 pm
Has thanked: 150 times
Been thanked: 20 times

Re: X68000 beta core preview - 10/14

Unread post by cathrynmataga »

I found one game, Ys 2, works if I put disk A in the first drive, disk B in the second drive. If I start with just disk A in the first drive, it prompts me forever for the second disk, and whatever I do, it doesn't start. Not sure if this is normal or a bug.

And A=Abort, R=retry I=ignore on that screen.
User avatar
SIDKidd
Posts: 17
Joined: Wed Aug 12, 2020 12:04 pm
Location: Bremen, Germany
Has thanked: 5 times
Been thanked: 2 times

Re: X68000 beta core preview - 10/14

Unread post by SIDKidd »

Hello :)
Is there a way to get the mouse working?
suverman
Posts: 84
Joined: Mon May 25, 2020 1:17 am
Has thanked: 42 times
Been thanked: 6 times

Re: X68000 beta core preview - 10/14

Unread post by suverman »

vgesoterica wrote: Thu Oct 14, 2021 1:26 pm https://youtu.be/kXx9S7pgK5A

So many awesome new things happening with the X68000 core. Not ready for primetime yet but getting there!
Since you mentioned Parodius was running well, the original core by Puu san crashed starting to mid Stage 2. Did you go up to stage two?

1. Strider will not boot.
2. Super Street Fighter II would hang after one or two rounds.
3. Detana Twinbee will not boot either.

Apart from a few others, Puu san's core was already fine. I think MIDI was not added by him and maybe even the scaler.
suverman
Posts: 84
Joined: Mon May 25, 2020 1:17 am
Has thanked: 42 times
Been thanked: 6 times

Re: X68000 beta core preview - 10/14

Unread post by suverman »

Looking at the github page linked to the Youtube video, there is no mention of Puu san, https://github.com/Kitrinx/X68000_MiSTer so most likely this is a complete rewrite of the core and not using Puu san's core as base. So it might not have the same issues I mentioned that happened on Puu san's core.
User avatar
atrac17
Core Developer
Posts: 162
Joined: Sun May 24, 2020 10:51 pm
Has thanked: 32 times
Been thanked: 385 times

Re: X68000 beta core preview - 10/14

Unread post by atrac17 »

suverman wrote: Mon Oct 25, 2021 7:31 am Looking at the github page, there is no mention of Puu san, https://github.com/Kitrinx/X68000_MiSTer so most likely this is a complete rewrite of the core and not using Puu san's core as base. So it might not have the same issues I mentioned that happened on Puu san's core.
Make sure you give credit suverman!

edit: Just clarifying it's a port by wwark91 and updates by kitrinx. This is puu-san's core and still has all his issues. Good luck in stage 2 of sexium parodi.
unknown.png
unknown.png (55.07 KiB) Viewed 9226 times
User avatar
pgimeno
Top Contributor
Posts: 709
Joined: Thu Jun 11, 2020 9:44 am
Has thanked: 277 times
Been thanked: 226 times

Re: X68000 beta core preview - 10/14

Unread post by pgimeno »

Works well; however I still experience keyboard lockup issues (also minor graphical issues). I could reproduce them twice in a row by running BASIC from Human68K, then entering SCREEN 0,0,0,0 and SCREEN 1,0,0,0 a few times. Once it locks up, it takes not one but several resets to recover (or maybe it's a question of time, haven't tried). The keyboard is the only thing that locks up; when resetting the first time, Human68K loads fine and shows the prompt but you can't type anything. In addition, SCREEN 0,0,0,0 has the graphical issues, in the form of a vertical shift of one pixel in the middle of the first text column.
User avatar
chocomochino
Posts: 76
Joined: Mon Feb 15, 2021 4:43 am
Location: Mexico
Has thanked: 26 times
Been thanked: 6 times
Contact:

Re: X68000 beta core preview - 10/14

Unread post by chocomochino »

ron wrote: Mon Oct 18, 2021 6:01 pm
FPGA64 wrote: Mon Oct 18, 2021 12:01 pm
pgimeno wrote: Mon Oct 18, 2021 11:26 am I can't access the Discord link. Is the core available anywhere else perchance?

I have trouble playing with Puu-san's X68000 core. The keyboard gets stuck when I'm typing in the command line of Human68K. The cursor still blinks but the keys stop responding. It kind of reminds me of what happened with the QL core before MarcelK fixed it.

@cathrynmataga thanks a lot for the image!
Attached it to this post. The rbf has been 7 zipped
Thx a lot for the binary. I made it run but I'm not able to load anything. All what I get is:

allwhatigetx68koct182021.png

Do you need any special SRAM file ?

Thx a lot. Regards
it says there is no disk
Shuffle7
Posts: 112
Joined: Sun Jan 17, 2021 5:43 pm
Has thanked: 134 times
Been thanked: 7 times

Re: X68000 beta core preview - 10/14

Unread post by Shuffle7 »

Having a nightmare getting this to work . Where do I find and put the boot rom? I’ve got the game HDF files and the latest rbf file in the folder mister / computer / ? Any tips
jca
Top Contributor
Posts: 1911
Joined: Wed May 27, 2020 1:59 pm
Has thanked: 145 times
Been thanked: 454 times

Re: X68000 beta core preview - 10/14

Unread post by jca »

Look for x68000.rom and put it in /media/fat/bootrom.
Shuffle7
Posts: 112
Joined: Sun Jan 17, 2021 5:43 pm
Has thanked: 134 times
Been thanked: 7 times

Re: X68000 beta core preview - 10/14

Unread post by Shuffle7 »

jca wrote: Fri Nov 12, 2021 5:53 pm Look for x68000.rom and put it in /media/fat/bootrom.
I got it to work - pacland in all it’s glory . Not so obvious to get this to boot- knowing where files go , it does now - thank you. Breaths new life into mister !! The sharp x68000 looks so detailed, amazing
ReadyPlayerTwo
Posts: 58
Joined: Sun Jan 10, 2021 7:40 pm
Has thanked: 2 times
Been thanked: 7 times

Re: X68000 beta core preview - 10/14

Unread post by ReadyPlayerTwo »

Shuffle7 wrote: Fri Nov 12, 2021 6:25 pm
jca wrote: Fri Nov 12, 2021 5:53 pm Look for x68000.rom and put it in /media/fat/bootrom.
I got it to work - pacland in all it’s glory . Not so obvious to get this to boot- knowing where files go , it does now - thank you. Breaths new life into mister !! The sharp x68000 looks so detailed, amazing
Play 'Cotton' X68000 version is most excellent
Milspex
Posts: 167
Joined: Wed Jun 10, 2020 6:46 pm
Has thanked: 38 times
Been thanked: 35 times

Re: X68000 beta core preview - 10/14

Unread post by Milspex »

Dash Yarou for some Toaplan motorcycle racing
Post Reply