Page 16 of 17

Re: 0MHz DOS Collection

Posted: Tue Dec 03, 2024 2:59 pm
by niallquinn

SElf edit. Forgot to change the downloader.sh to true to download MisterTeas stuff also........doh.


Re: 0MHz DOS Collection

Posted: Wed Dec 18, 2024 8:26 pm
by gus0650

0mhz is the best thing since sliced bread!!!

i am hoping for

Turrican Ii
Comanche
Jagged Alliance
Space Rogue


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 10:47 am
by phreeze

anybody got Colonization with MT32 sound to work?
i tried:
MUNT with original MT32 roms
fluidsynth with the sc55.sf2 from the downloadscript and Roland SC-55 v3.7

wrong sounds and nearly 90% missing is the result. sounds horrible ^^ selected Roland mt32 in the soundsetup.

also, Colonization is not the latest version 3.0


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 12:22 pm
by gus0650

so, i am trying to create my own VHDs.
i am using the templates from archive.org.
i have made a new directory on the Vhd and copied the game files into it.
i can run the game manually from the command line.
however, the game does not auto-boot.

how does the system know where to look for rungame.bat?


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 1:10 pm
by phreeze
gus0650 wrote: Fri Dec 20, 2024 12:22 pm

so, i am trying to create my own VHDs.
i am using the templates from archive.org.
i have made a new directory on the Vhd and copied the game files into it.
i can run the game manually from the command line.
however, the game does not auto-boot.

how does the system know where to look for rungame.bat?

did you create a MGL file?


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 3:37 pm
by yoshi41

Just add a line to the end of AUTOEXEC.BAT (assumes batch file is on c: drive in directory \games\gamexy)

Code: Select all

c:\games\gamexy\rungame.bat

And do yourself a favor and install Norton Commander first. Still the best utility to manage and edit files (even for todays standards).

PS: You can easily add a menu with different configs (apps/games) to DOS out of the box. I can share my example if you like.
PPS: Comache would be nice. First voxel game!


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 4:09 pm
by briefer
yoshi41 wrote: Fri Dec 20, 2024 3:37 pm

And do yourself a favor and install Norton Commander first. Still the best utility to manage and edit files (even for todays standards).

I prefer 4DOS for a more modern experience, more similar to todays command line


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 7:04 pm
by phreeze
gus0650 wrote: Wed Dec 18, 2024 8:26 pm

0mhz is the best thing since sliced bread!!!

i am hoping for

Turrican Ii
Comanche
Jagged Alliance
Space Rogue

https://archive.org/details/@etalos/lis ... publicdate
Jagged Alliance and DG is included there


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 9:23 pm
by johns123

Am I doing something seriously stupid? So i've downloaded all the collection all on my SD Card/DOS Games whatever. Now when I try launch well anything all I am getting is a blank screen. Same if I launch the AO486 core on it's own


Re: 0MHz DOS Collection

Posted: Fri Dec 20, 2024 11:45 pm
by phreeze

did you extract it to the root of the sd card?


Re: 0MHz DOS Collection

Posted: Sat Dec 21, 2024 12:23 pm
by johns123

Yeah all on the root of the SD now won't even boot into the actual AO486 itself


Re: 0MHz DOS Collection

Posted: Sat Dec 21, 2024 2:43 pm
by niallquinn

Just a thought, if anyone wants to take up a challenge.

How about an dos emulator VHD? With Sparcade, early MAME, dos ccs64/vice etc? And other other old dos emulators? Zsnes, Raine, Netsicle, BSNES/ZSNES, the Irem one that did Rytype - can't remember the name of it, stuff like that?


Re: 0MHz DOS Collection

Posted: Sat Dec 21, 2024 4:36 pm
by Bas

You want to emulate a C64 from DOS inside AO486? Worth a shot.

Edit: ok, so I got VICE running in MS-DOS on my 86Box emulator. This is probably going to be unusable on the MiSTer. It's slow when I emulate a 100MHz. 486DX4.


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 3:48 am
by thera34

VICE needs FPU. It will run (more exactly crawl) on ao486 with Q87 fpu emulator. viewtopic.php?t=6639


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 8:53 am
by niallquinn
thera34 wrote: Sun Dec 22, 2024 3:48 am

VICE needs FPU. It will run (more exactly crawl) on ao486 with Q87 fpu emulator. viewtopic.php?t=6639

Aye, but that thread was 2 years ago, is that stil the case?

If so, okay, fair enough. :)


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 9:13 am
by thera34
niallquinn wrote: Sun Dec 22, 2024 8:53 am
thera34 wrote: Sun Dec 22, 2024 3:48 am

VICE needs FPU. It will run (more exactly crawl) on ao486 with Q87 fpu emulator. viewtopic.php?t=6639

Aye, but that thread was 2 years ago, is that stil the case?

If so, okay, fair enough. :)

Since we still lack FPGA implementation of a FPU on ao486, yes.
You can use some of VICE utilities like c1541 to create C64 floppy images, move files around etc under DOS (like https://discord.com/channels/6479093974 ... 9482550393) , but again, limited use to much of novelty.
Same as running VICE under QNX 4.2.5 (which has its own FPU emulator) : https://discord.com/channels/6479093974 ... 1719790735


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 11:49 am
by gus0650

can anyone help me get Turrican II to run?

it complains about memory manager, and crashes. my knowledge of Dos memory management is insufficient


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 12:01 pm
by Bas

I'll cook a VHD for you, seems more useful than trying VICE on a 486SX ;-)


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 12:23 pm
by Bas

https://www.area536.com/dosk8s/disks/turrican2.zip

This works for me on 86Box on a 486SX. Haven't been able to test on MiSTer yet. Just pop it in as the only VHD on your core, the thing autoboots Turrican. I haven't worked with the 0Mhz collection yet so I wouldn't know how to integrate this into the collection.

Funny thing though: this uses completely bog-standard system settings as MS-DOS 6.22 installs out of the box, no fiddling needed whatsoever. All I did was drop Turrican 2's files in C:\T2 and update autoexec.bat to boot the game. It is a cracked version I scrounged from some abandonware site though.


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 2:09 pm
by kathleen
Bas wrote: Sun Dec 22, 2024 12:23 pm

https://www.area536.com/dosk8s/disks/turrican2.zip

This works for me on 86Box on a 486SX. Haven't been able to test on MiSTer yet.

Just tested on my Mister and I do confirm that this VHD works perfectly.


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 6:52 pm
by gus0650

Thank you. I tested it but for me, the music does not work. I tried different settings but even in regular SoundBlaster mode, the music goes off after a few seconds.

Any suggestions?


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 7:39 pm
by limi
gus0650 wrote: Sun Dec 22, 2024 6:52 pm

Any suggestions?

Play the Amiga original using AmigaVision? 😂

(if you prefer the different PC graphics, there is a modern port using those called Turrican 2 AGA on the AmigaVision setup)


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 9:00 pm
by Bas

The game comes with alternative sound drivers. I don't know anything about those yet, but there's a readme in there on th vhd. Another option is to disable caches on the core. That sometimes helps with timing sensitive things. I also noticed that this game has a very peculiar display setup tool that seems to be extremely sensitive to vertical refresh rate. That could also have a connection to sound playback timings.

So plenty of unfounded ideas.. I'll be at my MiSTer tomorrow to test them all out and I'll get back to you with whatever I find.

Until then, the Amiga version is quite awesome indeed!


Re: 0MHz DOS Collection

Posted: Sun Dec 22, 2024 9:02 pm
by kathleen
gus0650 wrote: Sun Dec 22, 2024 6:52 pm

Thank you. I tested it but for me, the music does not work. I tried different settings but even in regular SoundBlaster mode, the music goes off after a few seconds.

Any suggestions?

I double checked and the music does not go off, neither the sound FX. On the other hands, I've to admit that the quality of the music is not very good which is not normal I agree. Anyway, I usualy play this kind on games on Amiga and not on PC :-)

Here is the setup I used :
I lower the Freq to see but same issue, very bad sound.

NODATE-screen_0003.png
NODATE-screen_0003.png (170.81 KiB) Viewed 3130 times

Re: 0MHz DOS Collection

Posted: Mon Dec 23, 2024 10:29 am
by Bas

The music on my original VHD was completely wrong: slow, missing voices so something was broken. I got it working properly and updated the VHD to fit. What I did:

  1. Activate the so-called new sound drivers (run OMD.BAT inside C:\T2 once)
  2. Choose regular SoundBlaster as the output device (220,5,1)
  3. Set the core vsync output to 60Hz fixed.

You can either do that yourself, or redownload the VHD from the link I gave above. I replaced the file there, so if you download it again you'll get a new file. Should be completely good to go, it is on my MiSTer.


Re: 0MHz DOS Collection

Posted: Mon Dec 23, 2024 6:19 pm
by kathleen

Thank you @Bas,
Tested on my side and now everything works as it should. Great job.


Re: 0MHz DOS Collection

Posted: Sat Dec 28, 2024 11:45 am
by gus0650

So I went and updated the VHD with a different EXE which I pulled from the original CDROM release, not a crack.

I cleaned it up and tested it, and uploaded it to archive.org.

This is my first upload to archive.org so I hope all goes well.

https://archive.org/details/turrican2


Re: 0MHz DOS Collection

Posted: Sat Dec 28, 2024 12:08 pm
by gus0650

Did the same with Space Rogue

https://archive.org/details/space-rogue


Re: 0MHz DOS Collection

Posted: Sat Dec 28, 2024 12:55 pm
by gus0650

And I also applied the music patch to Ultima V:

https://archive.org/details/ultima-5-music-patched

(The regular version has no music at all which is a big loss)


Re: 0MHz DOS Collection

Posted: Sat Dec 28, 2024 2:37 pm
by limi
gus0650 wrote: Sat Dec 28, 2024 12:55 pm

And I also applied the music patch to Ultima V:

https://archive.org/details/ultima-5-music-patched

(The regular version has no music at all which is a big loss)

Thanks! Filed an issue: https://github.com/0mhz-net/0mhz-collection/issues/85