CPS 2 Release to Public ?
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Re: CPS 2 Release to Public ?
I have no idea.
The last resort idea I proposed would be a lot of work and does not guarantee it will fix the problem.
Instead you can do the following if you installed the arcade organizer and use WinSCP (if you use a different FTP client it should be similar).
In WinScp navigate to _Arcade -> _Organized -> _2 Core -> _jtcps2. You should see links to all the cps2 mra.
Double click on one, it will open the mra in the deitor and you can see the name of the roms (zip file) they should all have the qsound.zip which came from cps1.5 so I don't think it is the problem. The other(s) are the zip(s) you have to check for in the mame directory (may be also the hbmame directory).
I also suppose you tried all CPS2 mras and they all give you a black screen.
The last resort idea I proposed would be a lot of work and does not guarantee it will fix the problem.
Instead you can do the following if you installed the arcade organizer and use WinSCP (if you use a different FTP client it should be similar).
In WinScp navigate to _Arcade -> _Organized -> _2 Core -> _jtcps2. You should see links to all the cps2 mra.
Double click on one, it will open the mra in the deitor and you can see the name of the roms (zip file) they should all have the qsound.zip which came from cps1.5 so I don't think it is the problem. The other(s) are the zip(s) you have to check for in the mame directory (may be also the hbmame directory).
I also suppose you tried all CPS2 mras and they all give you a black screen.
- lamarax
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Re: CPS 2 Release to Public ?
...or just delete /media/fat/Scripts/.cache/mame-getter/last_run and run update_all again
[Edit] Don't delete the whole path! Just the last_run file found in there. You may need to turn "show hidden files" on, depending on your file system.
[re-Edit] oh, I see, well it must be a symlink issue. Delete the whole /media/fat/_Arcade/_Organized folder, as well as /media/fat/Scripts/.cache/arcade-organizer/last_run. That should do it I think
[Edit] Don't delete the whole path! Just the last_run file found in there. You may need to turn "show hidden files" on, depending on your file system.
[re-Edit] oh, I see, well it must be a symlink issue. Delete the whole /media/fat/_Arcade/_Organized folder, as well as /media/fat/Scripts/.cache/arcade-organizer/last_run. That should do it I think
Re: CPS 2 Release to Public ?
I can't believe I'm beating myself up over this when it's easier to just wipe the card and do a clean install. I'm determined to find the issue, but at the same time, I'm letting a machine fool me and get the better end. I'm not even in the Arcade area unless we have company over, but I'll be damned if I can figure out what happened. I do appreciate your help and advice.
One thing I know for certain, this issue was nonexistent prior to the jotego packs being added to the update_all script. That's another day though.
One thing I know for certain, this issue was nonexistent prior to the jotego packs being added to the update_all script. That's another day though.
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Re: CPS 2 Release to Public ?
You are like me: when something does not work I always want to find out what happened even if I know an easy way to "fix" problem without knowing what was the cause. Good luck and please report if you find anything. The last idea I posted will at least tell you if the roms are on your system or not.
Re: CPS 2 Release to Public ?
Thank you, and absolutely. This is twice I've had it happen, and although I'm willing to call the first time a fluke, the second time is no mistake. Something about my setup rejects any major update from Jotego's cores, and I can't understand why.
As they say, therein lies the problem. Everything checks out rom-wise, and even after doing clean-ups and re-syncs, the latest batch of CPS2 roms just outright refuse to boot now. Elsa's almost knocking at my front door though, so I'm calling it a day until she passes over.
Re: CPS 2 Release to Public ?
I've had similary issues where i just decided to do a clean install, set up the system, then run the update-all script made with love by theypsilon and it all works for me now.Pulsar wrote: ↑Tue Jul 06, 2021 6:51 pm Thank you, and absolutely. This is twice I've had it happen, and although I'm willing to call the first time a fluke, the second time is no mistake. Something about my setup rejects any major update from Jotego's cores, and I can't understand why.
As they say, therein lies the problem. Everything checks out rom-wise, and even after doing clean-ups and re-syncs, the latest batch of CPS2 roms just outright refuse to boot now. Elsa's almost knocking at my front door though, so I'm calling it a day until she passes over.
Only thing i've adjusted after one failed setup is that i altered the ini files to download the MRA's to my SD and the other files to my SSD on USB0, because the MRA's on my external drive just wouldn't show up in the menu. (folder structure issue maybe, i don't really know)
Everything is working now, and i really like the CPS2 core it's f'ing awesome!
For me the CPS2 / CPS3 is the peak of 2D arcade hardware together with NEO GEO.
Jotego you've really done a good job on this one, am i mistaken or did core load / boot times also improve dramatically?
I'm under the impression that they start faster now?
Re: CPS 2 Release to Public ?
Thanks. Rough night for sure, but luckily she's moved on.
Yeah, I'm not going to spend anymore time on this. Jotego's update has already burned me twice, and there won't be a third time. I know for certain that it wasn't an issue my current install, nor was it my SD card, and my MiSTer hardware is running exactly as it should. No sir, two factors contributed to this problem, and I can rule out one of them! The other, well he has enough patreon supporters that he doesn't need to worry about my business.MostroW wrote: ↑Wed Jul 07, 2021 7:14 am I've had similary issues where i just decided to do a clean install, set up the system, then run the update-all script made with love by theypsilon and it all works for me now.
Re: CPS 2 Release to Public ?
I enthusiastically enjoy the MiSTer setup more than any other console or gaming unit in the house. I have, since day one, been amazed by all the possibilities this little box is capable of producing. That being said, it all boils down to patience more than anything, and while 10 years ago I'd pull my hair out trying to determine exactly what happened in this update and the prior, it just isn't worth it anymore. Especially when time is better spent just doing a clean install.
I was optimistic in hoping for an easy fix, but no more complaints here.
I was optimistic in hoping for an easy fix, but no more complaints here.
Re: CPS 2 Release to Public ?
None of the CPS2 games are working on my Mister. I get a black screen in all games running @1920x1440. 194x did work once running @1920x1080. Does anyone know if any setting results in black screens?
Re: CPS 2 Release to Public ?
I'm not much help, but the same thing was happening to me, throwing out black screens on every CPS2 game that I tried launching. I never messed with the screen settings though, didn't have to. Of course, my solution to do a clean install is always the last resort, but did you try some of the other options listed above?
Re: CPS 2 Release to Public ?
That video is probably the easiest way to show enabling it.theypsilon wrote: ↑Sat Jul 03, 2021 12:53 pm This is all you have to do: https://www.youtube.com/watch?v=alcKBAxl82k
Re: CPS 2 Release to Public ?
No, some of them work fine with 32MB and the rest needs 64MB at least.
Re: CPS 2 Release to Public ?
Tried this just now and still the same blank screen. I have also tried by deleting mra and rbf files and running update_all for the 3rd time to no avail. Update message says successful, yet, I get blank screen when loading cps2 roms.
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Re: CPS 2 Release to Public ?
Very few users had such a problem and after doing everything possible they redid their SD card which solved the problem.
I have a question for these few users: are you using SAM?
I have a question for these few users: are you using SAM?
Re: CPS 2 Release to Public ?
In the process of running update_all on a newly imaged sd card. Btw, what's SAM?
- aberu
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Re: CPS 2 Release to Public ?
https://github.com/mrchrisster/MiSTer_SAM
birdybro~
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Re: CPS 2 Release to Public ?
Try putting qsound.zip in /media/fat/_Arcade/mame, that was the default location set by the Update_All script when I first setup my MiSTer.
Haven't had any problems with Capcom CPS 1.5 and CPS 2 games at all.
Re: CPS 2 Release to Public ?
Good news! as suggested by jca, a fresh installed sd card was the key to getting everything to work. Thank you!