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Re: Saturn
Posted: Wed Mar 31, 2021 2:12 am
by aberu
dshadoff wrote: ↑Sun Mar 28, 2021 4:51 am
And I'm not even sure how the other question is relevant - related to which dev board in being used...
It wasn't a question, I was actually trying to demystify all of it a little bit, since sometimes devs have started development on a core on different hardware and ported it over.
Sometimes people get overly skeptical just because they see it's being developed on a different board or something.
Re: Saturn
Posted: Wed Mar 31, 2021 3:37 am
by dmckean
aberu wrote: ↑Wed Mar 31, 2021 2:12 am
dshadoff wrote: ↑Sun Mar 28, 2021 4:51 am
And I'm not even sure how the other question is relevant - related to which dev board in being used...
It wasn't a question, I was actually trying to demystify all of it a little bit, since sometimes devs have started development on a core on different hardware and ported it over.
Some developers are just more comfortable with other hardware. I've started reading books and there seems to be some key differences in the way the Xilinx and Cyclone boards handle things internally.
Re: Saturn
Posted: Sun Jun 13, 2021 5:08 pm
by Coffea
May 10 update .. Seems we all missed this one !
https://www.youtube.com/watch?v=GsD1FNHIQxM
Re: Saturn
Posted: Sun Jun 13, 2021 6:05 pm
by PikWik
it is slowly coming together, very exciting !
For now written:
- SH2 95%
- SCU 90%
- VDP1 80%
- VDP2 90%
- SMPC 80%
- SCSP 70%
- CD 85%
- 0u20KE3.png (10.37 KiB) Viewed 11958 times
Re: Saturn
Posted: Sun Jun 13, 2021 6:06 pm
by PikWik
someone also made an estimated timeline for a beta release
- MFXefIG.jpg (116.95 KiB) Viewed 14052 times
Re: Saturn
Posted: Sun Jun 13, 2021 11:23 pm
by dshadoff
Nobody said it was linear...
Re: Saturn
Posted: Sun Jun 13, 2021 11:52 pm
by dmckean
I guarantee it won't be.
Still good progress, but we haven't even seen the first commercial games running yet.
Re: Saturn
Posted: Mon Jun 14, 2021 12:29 pm
by Ryuoken
According to the Pareto Principle 20% of work takes 80% of the time. So it's best to be patient.
Re: Saturn
Posted: Mon Jun 14, 2021 2:59 pm
by zakk4223
Imagine being the developer on July 2nd and getting a bunch of messages asking where the core is...
Re: Saturn
Posted: Mon Jun 14, 2021 5:45 pm
by KremlingKuthroat19
I wouldn't be surprised if a beta was released by the holiday season. I think that's a resonable expectation given how fast srg320's been working on this project.
Re: Saturn
Posted: Tue Jun 29, 2021 3:45 pm
by Duffygag
Linear developing LMAO what a world some people lives in
Re: Saturn
Posted: Tue Jun 29, 2021 7:06 pm
by thorr
Just curious... Does anyone know how hard it would be to make a Sega Model 3 core after this is complete? Can some of the Saturn development code be reused?
Re: Saturn
Posted: Tue Jun 29, 2021 7:12 pm
by zakk4223
thorr wrote: ↑Tue Jun 29, 2021 7:06 pm
Just curious... Does anyone know how hard it would be to make a Sega Model 3 core after this is complete? Can some of the Saturn development code be reused?
Do you mean the ST-V? Model 3 has a completely different CPU
Re: Saturn
Posted: Tue Jun 29, 2021 7:23 pm
by thorr
zakk4223 wrote: ↑Tue Jun 29, 2021 7:12 pm
thorr wrote: ↑Tue Jun 29, 2021 7:06 pm
Just curious... Does anyone know how hard it would be to make a Sega Model 3 core after this is complete? Can some of the Saturn development code be reused?
Do you mean the ST-V? Model 3 has a completely different CPU
Thanks. I meant the Model 3. I am hoping someday to have a Sega Model 3 core (Star Wars Trilogy Arcade, Daytona USA 2, etc.). I was wondering if any of the components in the Saturn are also in the Model 3.
Re: Saturn
Posted: Tue Jun 29, 2021 7:42 pm
by zakk4223
Looks like the sound chip is. Other than that it is completely unrelated to a Saturn.
The model 3 has a PowerPC cpu and a proper 3d GPU (Real3D Pro-1000) (multiple of them I believe). It also got substantial upgrades in later revisions.
Re: Saturn
Posted: Tue Jun 29, 2021 8:12 pm
by thorr
Thanks! I am guessing that means the logic will never fit on the MiSTer. There is a Model 3 emulator for the PC, but it is currently buggy. At least it is still being developed. I am looking forward to the Saturn core for sure at least!
Re: Saturn
Posted: Tue Jun 29, 2021 10:22 pm
by MiSTer_Kirk
What is buggy about Supermodel ?
Sure, there are a few graphical issues, but it's a fantastic emulator, and looks good using Reshade.
Re: Saturn
Posted: Wed Jun 30, 2021 7:23 pm
by thorr
MiSTer_Kirk wrote: ↑Tue Jun 29, 2021 10:22 pm
What is buggy about Supermodel ?
Sure, there are a few graphical issues, but it's a fantastic emulator, and looks good using Reshade.
When I was playing Star Wars Arcade Trilogy, there were some major issues. I don't recall off the top of my head the exact details but I think there were graphical issues and control issues. I think the bigger problems started after the first section of the game.
Re: Saturn
Posted: Wed Jun 30, 2021 8:37 pm
by MiSTer_Kirk
No such problems here.
Make sure you use the build version that is linked in the forums, not the one from the link on the main page, that is ancient.
Just to edit: Latest version is called "Supermodel-r862 Release + Sega Model 3 UI" :- dated 2021-05-10