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Griffin Powermate USB "Dial" Not Recognized
Posted: Mon Oct 12, 2020 11:52 pm
by netbeui
When I use my MiSTer with my Griffin Powermate plugged into one of the USB ports it's not recognized. Usually the lower ring lights up blue but it doesn't light up when connected to the MiSTer. Any idea what I need to do to get this working? I'd like to use it with spinner games if possible.
https://www.amazon.com/dp/B00006BINO/
Re: Griffin Powermate USB "Dial" Not Recognized
Posted: Tue Oct 13, 2020 12:36 am
by Lightwave
These devices need drivers unfortunately.
Re: Griffin Powermate USB "Dial" Not Recognized
Posted: Tue Oct 13, 2020 12:39 am
by netbeui
Lightwave wrote: ↑Tue Oct 13, 2020 12:36 am
These devices need drivers unfortunately.
Darn.. ok thanks for letting me know. It's too bad cause the rotary dial on it is quite smooth and feels really good.
Re: Griffin Powermate USB "Dial" Not Recognized
Posted: Tue Dec 01, 2020 4:58 am
by WolfgangBlack
netbeui wrote: ↑Tue Oct 13, 2020 12:39 amDarn.. ok thanks for letting me know. It's too bad cause the rotary dial on it is quite smooth and feels really good.
Make one using an encoder.
Check the forum, code is out there.
Re: Griffin Powermate USB "Dial" Not Recognized
Posted: Wed Nov 23, 2022 11:29 am
by jamespo
I have one of these... and the kernel drivers are in the Mister source: ./drivers/input/misc/powermate.c
Presume they're not enabled and/or that's not enough for it to work as a spinner.