Water effect on Duck Tales 2 and Batman Return of the Joker [Solved]

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wark91
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Water effect on Duck Tales 2 and Batman Return of the Joker [Solved]

Unread post by wark91 »

The water effect for the first level of Batman Return of the Joker (the sewers) and the first level of Duck Tales 2 are not so good on the mister GameBoy Core (GB mode or GBC mode).
The effect is way better in the GBA SP screen (GBC Mode).
Do you think the effect can be improved or it is related to the screen so it can't be improve ?

Thanks,
paulbnl
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Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Unread post by paulbnl »

Yeah Batman flickers the water on and off so that needs frame blending. I already have frame blending working so it is coming soon.
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wark91
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Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Unread post by wark91 »

Thank you for your hard work on the mister cores, really appreciate it !
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Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Unread post by ash2fpga »

Is this anything like some game gear devs leveraging its blurry screen? For example, the shield power up in sonic 1.

Game Gear screen: https://youtu.be/F8tZN_erQ6Y?t=56
Emulator (I think): https://youtu.be/r58NhxDUOMw?t=199
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wark91
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Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Unread post by wark91 »

Tested the last PR of GBCore, the blend effect is very good for Batman Return of the Joker, Battle Ping Pong, Chikyuu Kaihou Gun ZAS
Thanks a lot @paulbnl !
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Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Unread post by paulbnl »

ash2fpga wrote: Sun Dec 13, 2020 4:01 pm Is this anything like some game gear devs leveraging its blurry screen? For example, the shield power up in sonic 1.
Most likely yes, it is alternating between shield and Sonic every frame.
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