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Water effect on Duck Tales 2 and Batman Return of the Joker [Solved]

Posted: Thu Dec 03, 2020 8:10 pm
by wark91
The water effect for the first level of Batman Return of the Joker (the sewers) and the first level of Duck Tales 2 are not so good on the mister GameBoy Core (GB mode or GBC mode).
The effect is way better in the GBA SP screen (GBC Mode).
Do you think the effect can be improved or it is related to the screen so it can't be improve ?

Thanks,

Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Posted: Sat Dec 12, 2020 11:06 pm
by paulbnl
Yeah Batman flickers the water on and off so that needs frame blending. I already have frame blending working so it is coming soon.

Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Posted: Sun Dec 13, 2020 8:34 am
by wark91
Thank you for your hard work on the mister cores, really appreciate it !

Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Posted: Sun Dec 13, 2020 4:01 pm
by ash2fpga
Is this anything like some game gear devs leveraging its blurry screen? For example, the shield power up in sonic 1.

Game Gear screen: https://youtu.be/F8tZN_erQ6Y?t=56
Emulator (I think): https://youtu.be/r58NhxDUOMw?t=199

Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Posted: Tue Dec 15, 2020 7:02 am
by wark91
Tested the last PR of GBCore, the blend effect is very good for Batman Return of the Joker, Battle Ping Pong, Chikyuu Kaihou Gun ZAS
Thanks a lot @paulbnl !

Re: Water effect on Duck Tales 2 and Batman Return of the Joker

Posted: Tue Dec 15, 2020 11:34 am
by paulbnl
ash2fpga wrote: Sun Dec 13, 2020 4:01 pm Is this anything like some game gear devs leveraging its blurry screen? For example, the shield power up in sonic 1.
Most likely yes, it is alternating between shield and Sonic every frame.