Resources to start programming for the MiSTer?
Posted: Fri Jan 08, 2021 5:55 pm
Hi everyone, I'm a recent computer science/math graduate and I have no real background in VHDL or Verilog, as pretty much all of my programming experience comes from high-level languages for data science and software stuff. I have always wanted to contribute to some sort of open-source gaming preservation project, and truthfully MiSTer seems like a much more worthy investment of time than any software-based emulation project.
I just got my DE-10 Nano in the mail and I was wondering if anyone has a good place to start for learning VHDL/Verilog, how to set up the DE-10 development environment, or (if possible) also how to translate hardware schematics into those languages as well? From what I understand there are a ton of MAME arcade cabinet blueprints that could be translated but nobody's gotten around to it, so I'd love to help if I can.
Last thing - is there any sort of developer comms platform like a discord or slack channel to discuss specifics, or are these sort of things discussed here on this forum?
Thanks to everyone for all the hard work so far
I just got my DE-10 Nano in the mail and I was wondering if anyone has a good place to start for learning VHDL/Verilog, how to set up the DE-10 development environment, or (if possible) also how to translate hardware schematics into those languages as well? From what I understand there are a ton of MAME arcade cabinet blueprints that could be translated but nobody's gotten around to it, so I'd love to help if I can.
Last thing - is there any sort of developer comms platform like a discord or slack channel to discuss specifics, or are these sort of things discussed here on this forum?
Thanks to everyone for all the hard work so far