Cores opening irrelevant files on loading
Posted: Mon Feb 15, 2021 9:08 pm
EDIT: Has been solved, the behavior is caused by "recents" enabled.
Hi everyone,
sorry for using the linux board for this, I am not sure whether this is some issue on the core or on the linux side. @Mods, if this does not belong here, please push it to the correct board.
I'd like to know a few things:
I expected to see one OPEN event and one (or multiple) ACCESS events as well as one CLOSE_* event on loading a rom in a core.
When I tried this, I got multiple OPEN/ACCESS/CLOSE events for the rom file I tried to load, but also a set of accesses to other roms for the same core. I can handle this in a shell script and filter for the correct file, but I am not sure whether I stumbled about a bug in loading roms.
Example: On opening the rom "Adventure Island II.zip" (my roms are mostly inside zip files, but the same happens on unzipped files) and in parallel monitoring the NES games directory, I get the following output (from a freshly rebooted menu) (annotations after # inside code, interesting stuff begins at "@@@"):
As you can see, after successfully loading the rom I chose, other rom files were accessed. The files accessed are not all files in the directory and I cannot determine why they were accessed and why exactly these were accessed. I tried to search for the code loading files, but am lost in which repositry the linux binaries reside.
Some additional information:
As a last thing, I want to say thanks for the awesome piece of computing machinery called MiSTer. It helps me to get to play all the consoles my family was not able to afford when I was a little kid.
Regards, NegentropicMan
Steps to reproduce:
Hi everyone,
sorry for using the linux board for this, I am not sure whether this is some issue on the core or on the linux side. @Mods, if this does not belong here, please push it to the correct board.
I'd like to know a few things:
- Is the behavior described known?
- Is the behavior described intended (or some "Don't care" side effect which is not worth fixing)
- Shall I write a bug report and, if yes, against which core or against the Linux image?
I expected to see one OPEN event and one (or multiple) ACCESS events as well as one CLOSE_* event on loading a rom in a core.
When I tried this, I got multiple OPEN/ACCESS/CLOSE events for the rom file I tried to load, but also a set of accesses to other roms for the same core. I can handle this in a shell script and filter for the correct file, but I am not sure whether I stumbled about a bug in loading roms.
Example: On opening the rom "Adventure Island II.zip" (my roms are mostly inside zip files, but the same happens on unzipped files) and in parallel monitoring the NES games directory, I get the following output (from a freshly rebooted menu) (annotations after # inside code, interesting stuff begins at "@@@"):
Code: Select all
/root# inotifywait -m /media/fat/games/NES/
Setting up watches.
Watches established.
/media/fat/games/NES/ OPEN boot0.rom # Loading the BIOS
/media/fat/games/NES/ ACCESS boot0.rom # same
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE boot0.rom # same
/media/fat/games/NES/ OPEN,ISDIR # On opening the "load" menu, directory listing
/media/fat/games/NES/ ACCESS,ISDIR # same
/media/fat/games/NES/ ACCESS,ISDIR # same (why twice?)
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE,ISDIR # same, directory listing finished
/media/fat/games/NES/ OPEN Adventure Island II.zip # rom/zip was chosen
/media/fat/games/NES/ ACCESS Adventure Island II.zip # same
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Adventure Island II.zip # same
/media/fat/games/NES/ OPEN Adventure Island II.zip # The first cycle is for navigating inside the zip file
/media/fat/games/NES/ ACCESS Adventure Island II.zip # ...
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Adventure Island II.zip # Inside the zip now in the menu
/media/fat/games/NES/ OPEN Adventure Island II.zip # Chosen the actual rom file in the zip. Seems to be one OPEN/ACCESS/CLOSE cycle for every square filling. Has optimization potential?
/media/fat/games/NES/ ACCESS Adventure Island II.zip # ...
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Adventure Island II.zip # ...
/media/fat/games/NES/ OPEN Adventure Island II.zip # ...
/media/fat/games/NES/ ACCESS Adventure Island II.zip # ...
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Adventure Island II.zip # ...
/media/fat/games/NES/ OPEN Adventure Island II.zip # ...
/media/fat/games/NES/ ACCESS Adventure Island II.zip # ...
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Adventure Island II.zip # ...
/media/fat/games/NES/ OPEN Astyanax.zip # @@@ Why is it accessing another rom now? The chosen rom loaded successfully?!
/media/fat/games/NES/ ACCESS Astyanax.zip # ...
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Astyanax.zip
/media/fat/games/NES/ OPEN Adventure Island.zip
/media/fat/games/NES/ ACCESS Adventure Island.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Adventure Island.zip
/media/fat/games/NES/ OPEN dpadhero2.zip
/media/fat/games/NES/ ACCESS dpadhero2.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE dpadhero2.zip
/media/fat/games/NES/ OPEN dpadhero.zip
/media/fat/games/NES/ ACCESS dpadhero.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE dpadhero.zip
/media/fat/games/NES/ OPEN Trolls in Crazyland, The.zip
/media/fat/games/NES/ ACCESS Trolls in Crazyland, The.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Trolls in Crazyland, The.zip
/media/fat/games/NES/ OPEN Vice - Project Doom.zip
/media/fat/games/NES/ ACCESS Vice - Project Doom.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Vice - Project Doom.zip
/media/fat/games/NES/ OPEN Wacky Races.zip
/media/fat/games/NES/ ACCESS Wacky Races.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Wacky Races.zip
/media/fat/games/NES/ OPEN Werewolf - The Last Warrior.zip
/media/fat/games/NES/ ACCESS Werewolf - The Last Warrior.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Werewolf - The Last Warrior.zip
/media/fat/games/NES/ OPEN Where in Time Is Carmen Sandiego.zip
/media/fat/games/NES/ ACCESS Where in Time Is Carmen Sandiego.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Where in Time Is Carmen Sandiego.zip
/media/fat/games/NES/ OPEN Wizards & Warriors III - Kuros. Visions of Power.zip
/media/fat/games/NES/ ACCESS Wizards & Warriors III - Kuros. Visions of Power.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Wizards & Warriors III - Kuros. Visions of Power.zip
/media/fat/games/NES/ OPEN Wrecking Crew.zip
/media/fat/games/NES/ ACCESS Wrecking Crew.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Wrecking Crew.zip
/media/fat/games/NES/ OPEN Wurm - Journey to the Center of the Earth!.zip
/media/fat/games/NES/ ACCESS Wurm - Journey to the Center of the Earth!.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Wurm - Journey to the Center of the Earth!.zip
/media/fat/games/NES/ OPEN Xexyz.zip
/media/fat/games/NES/ ACCESS Xexyz.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Xexyz.zip
/media/fat/games/NES/ OPEN Yoshi.zip
/media/fat/games/NES/ ACCESS Yoshi.zip
/media/fat/games/NES/ CLOSE_NOWRITE,CLOSE Yoshi.zip
Some additional information:
- I tried this with the NES, the SNES and the Mega Drive/Genesis core, same behaviour for all.
- The randomly accessed files are always roms which are either in the same directory as the loaded rom or in a sub-directory.
- The files are always a subset of all files.
- I use a separate folder structure under /media/fat/games for my roms.
- NES core used is version 20210114.
- SNES core used is version 20210121.
- Genesis core used is version 20210105.
As a last thing, I want to say thanks for the awesome piece of computing machinery called MiSTer. It helps me to get to play all the consoles my family was not able to afford when I was a little kid.
Regards, NegentropicMan
Steps to reproduce:
- Have a core with multiple roms
- # inotifywait -m /media/fat/games/ -r
- Load the core
- Load a rom
- Read the output and scratch your head (Ok, not strictly necessary)