Saturn ST-V and PlayStation Boards (Namco System 10-12, Capcom ZN 1-2) etc.
Posted: Mon May 31, 2021 5:00 pm
This thread isn't meant as a request thread, but more of an inquiry. Looking at this System 16 page http://www.system16.com/base.php#1, it got me thinking, how much work is required to get these boards up and running assuming the PS1 and Saturn cores end up working out on MiSTer?
I've heard that the Saturn ST-V is essentially identical to a Sega Saturn, but with cartridges as opposed to CDs. That may be an oversimplifaction though. On the other hand, there's 16 total boards based on the PS1 hardware from Capcom, Konami, Namco and Taito. Obviously, these boards will require a lot more work, but since there's tremendous progress being made on the Saturn core and Robert Piep said he'd do the PS1 core after the WonderSwan core if no one else picks it up, how difficult is it to get these arcade games running after the Saturn and PS1 cores are "complete"?
I have no developer experience and wanted to get the community's opinion on this. These 2 cores will open up a goldmine of arcade classics.
I've heard that the Saturn ST-V is essentially identical to a Sega Saturn, but with cartridges as opposed to CDs. That may be an oversimplifaction though. On the other hand, there's 16 total boards based on the PS1 hardware from Capcom, Konami, Namco and Taito. Obviously, these boards will require a lot more work, but since there's tremendous progress being made on the Saturn core and Robert Piep said he'd do the PS1 core after the WonderSwan core if no one else picks it up, how difficult is it to get these arcade games running after the Saturn and PS1 cores are "complete"?
I have no developer experience and wanted to get the community's opinion on this. These 2 cores will open up a goldmine of arcade classics.