Extra Bases rotate problem
Posted: Fri Jun 18, 2021 9:36 pm
It was reported on github about extra bases being in cocktail mode permanently, so I had a look into it.
if you look on https://youtu.be/Wb1hXoFsH8g
the upright has the monitor reflected off of a 3D background (bit like space invaders) so it only draws the main detail (picture doesn't rotate, so OK for both players)
The cocktail cannot use this, so it instead does shades (on a mono screen, since only intensity and sync are connected) but since we use full rgb this comes out in colour. (I did add a shade mode for Space zap since that also is usually wired for mono)
so we really need a decent picture of a real backdrop for the upright if anyone knows of the whereabouts of such a beast.
if you look on https://youtu.be/Wb1hXoFsH8g
the upright has the monitor reflected off of a 3D background (bit like space invaders) so it only draws the main detail (picture doesn't rotate, so OK for both players)
The cocktail cannot use this, so it instead does shades (on a mono screen, since only intensity and sync are connected) but since we use full rgb this comes out in colour. (I did add a shade mode for Space zap since that also is usually wired for mono)
so we really need a decent picture of a real backdrop for the upright if anyone knows of the whereabouts of such a beast.