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Audio messed up on SNES & TGX cores.
Posted: Sat Jul 10, 2021 4:27 am
by ascopolis
Hi there, I just recently run the normalizeaudio+6B.sh script on my MiSTer and noticed that the audio in the Super Nintendo core is pretty distorted and low, especially through the analog output. The Turbo Grafx core sounds pretty bad too. Do you have any idea about where I should be trying to resolve this? Could be something related to the script? Thank you.
Re: Audio messed up on SNES & TGX cores.
Posted: Sat Jul 10, 2021 5:23 am
by ascopolis
Already fix this problem but I really don´t know how to delete my comment...
Re: Audio messed up on SNES & TGX cores.
Posted: Sat Jul 10, 2021 8:54 am
by XiA
Maybe you could post your solution to the problem, so others could find this thread and be helped by your research? Thanks in advance!
Re: Audio messed up on SNES & TGX cores.
Posted: Sat Jul 10, 2021 5:00 pm
by ascopolis
XiA wrote: ↑Sat Jul 10, 2021 8:54 am
Maybe you could post your solution to the problem, so others could find this thread and be helped by your research? Thanks in advance!
bring things close to either PCE or PCE + 6DB boost
This script brings the dB levels close to the PCE core. In my personal sound configuration, this makes the SNES and PCE cores sound so slow, so I raise the volume levels in my speakers to the max, and the analog signal begins to sound really low and distorted. The solution was just to change the volume of the cores (SNES & PCE).