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Radius Pivot

Posted: Wed Sep 22, 2021 7:38 am
by CartoonDonkey
So.. I'm the lucky owner of a Radius Pivot monitor. It's great for TATE mode... in one directon.
Many of the arcade cores have a flip mode, so that isn't a problem, but say, Sinistar needs to be rotated the other direction.
It's VGA so I have to use the scaler, but is there no way using the current MiSter build, to set the rotation of an arcade core?

Re: Radius Pivot

Posted: Wed Sep 22, 2021 12:12 pm
by mapf
Hi, we are in the same boat, as my lcd also only allows for 90° rotation in one direction and I do not want to spend more on a new VESA holder than the used lcd cost me...

Sadly, the current scaler only has code for a 90° rotation. Which makes sense for tate games on normal displays. I made a suggestion on github to extend the code to provide 180° rotation, but there was no follow-up.

https://github.com/MiSTer-devel/Main_MiSTer/issues/346

Re: Radius Pivot

Posted: Wed Sep 22, 2021 11:35 pm
by CartoonDonkey
That’s really weird. Such a basic function to not be included from the start...