Robotron and Sinistar cores...
Posted: Sun Oct 03, 2021 4:20 am
Ran into a friend the other night at a retro games meetup, and he noted that the Robotron core likely uses his code, and that he'd improved upon it.
Perhaps this can be implemented into the Sinistar core as well, to fix the erm.. "frightening" high pitched voice of Sinistar himself that the current core exhibits.
Perhaps this can be implemented into the Sinistar core as well, to fix the erm.. "frightening" high pitched voice of Sinistar himself that the current core exhibits.
Thought I’d have a look at the MiSTer source, and it appears they have incorporated my 6800 core fixes.
https://github.com/MiSTer-devel/Arcade- ... 68.vhd#L63
Still sounded funny last night, but it was noisy and my ears are old and abused. So ¯\_(ツ)_/¯
They’re using some of my *very* old code. My latest rewrite is here, and sounds great.
https://github.com/jboone/robotron-fpga-verilog
I was a little disappointed they’re not using the new stuff, and then I noticed, I never specified an open-source license for the new project! Oops. I need to fix that.