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Interesting Neo Geo ports
Posted: Fri Dec 17, 2021 8:26 am
by pacoarcade
Re: Interesting Neo Geo ports
Posted: Fri Dec 17, 2021 10:26 am
by LamerDeluxe
Really cool. Terra Cresta clearly was the main inspiration for my favorite Amiga game Hybris. Would be great to have a MiSTer arcade core for it as well.
Re: Interesting Neo Geo ports
Posted: Fri Dec 17, 2021 9:15 pm
by xFlesk
very nice news
unfortunetly im having problems with coverting it to *.neo format using NeoBuilderUI. it consider this rom as unknown ;/
i was trying to find an info about converting custom roms with no success.
maybe someone here does know how to convert it to *.neo file ?
regards
Re: Interesting Neo Geo ports
Posted: Fri Dec 17, 2021 11:24 pm
by Flandango
Try this command line:
Code: Select all
NeoBuilder.exe -n Cabal -m "TAD Corporation" -y 1988 -g Shooter -s 0 .\cabalng.zip
The corporation and years I just based it on the title screen info. You will get an error about missing screenshot but that's ok and of course it's assuming cabalng.zip is in the same directory as NeoBuilder.
Re: Interesting Neo Geo ports
Posted: Sat Dec 18, 2021 12:07 am
by xFlesk
thank you very much
![Wink ;)](./images/smilies/icon_e_wink.gif)
that was helpful
Re: Interesting Neo Geo ports
Posted: Tue Dec 28, 2021 8:03 pm
by RiotRay
Can someone pls tell me where to get "neobuilderui"? Although I have an account at terraonion I don't own a neo-sd, so they won't let me download any tools for it...
I would like to try cabal on my mister and maybe convert my neogeo roms to .neo format (that seems to have some advantages..?).
thx
Re: Interesting Neo Geo ports
Posted: Tue Dec 28, 2021 8:50 pm
by xFlesk
RiotRay wrote: ↑Tue Dec 28, 2021 8:03 pm
Can someone pls tell me where to get "neobuilderui"?
here you go
https://stoneagegamer.com/neosd-downloads.html
on the bottom of the site. this is an official place
Re: Interesting Neo Geo ports
Posted: Wed Dec 29, 2021 7:21 pm
by RiotRay
I'm getting "invalid romfile structure".
My cabal rom looks like this:
crom0
fpga
m1rom
prom
srom
vroma0
Isn't this an already for fpga converted romset??
Re: Interesting Neo Geo ports
Posted: Wed Dec 29, 2021 9:12 pm
by Flandango
That's the darksoft compatible romset...it needs to be converted to Neo format.
There is a NEO formatted file on the other forums (
https://www.arcade-projects.com/threads ... 893/page-2), 2nd entry from bottom. But that can go away at anytime.
There is a way to convert it yourself with the Darksoft to NeoSD converter but it requires some modification to the python script.
If interested, I can post instruction on how to do it and modify the Python script to build it yourself.
Re: Interesting Neo Geo ports
Posted: Thu Dec 30, 2021 8:20 pm
by 12characters
RiotRay wrote: ↑Wed Dec 29, 2021 7:21 pm
I'm getting "invalid romfile structure".
My cabal rom looks like this:
crom0
fpga
m1rom
prom
srom
vroma0
Isn't this an already for fpga converted romset??
If you want use the Darksoft rom that you have, add an entry to romsets.xml:
Code: Select all
<romset name="cabalng" pcm="1" altname="Cabal" publisher="TAD" year="1988"/>
It worked for me.
Re: Interesting Neo Geo ports
Posted: Sun Feb 13, 2022 3:53 pm
by jurkevicz
It would be really cool if early SNK Games were ported to MVS like:
Street Smart
POW
Gang Wars.