Looking for some help with my questions
Posted: Tue Jan 04, 2022 8:33 pm
Hi all (and especially zakk4223 and/or anyone else)
do you know the answer of these 3 questions?
1.)
The Terasic DE10-Nano Development Board has 1GB DDR3 on-board, but to use all the cores an extra RAM chip (32-256MB) is used.
Is this because DDR3 is just to slow / too much latency?
And what type of ram is used for this extra chip?
Is there more information on this forum or the net regarding the practical use or this module in combination with the MiSTer FPGA (PCB wiring and/or schematics)?
2.)
"ScummVM is a reimplementation of the the Point-and-Click games by using the art and scripting assets in the game files. So does this mean if you want to play solely ScummVM games it has no advantage when using a FPGA the run these style of games instead of Linux SBC's like the pi??"
3.)
"Is it possible (with the MiSTer) to Save and Load game states (in-game) ?
I have an Anbernic RG351P (an excellent handheld) and this option is super nice to have, especially in the RPG games I'm playing now-a-days. In the earlies times (for example the arcade game 'The Goonies' on the C64 it was sometimes brutal to 'die' if you almost got to the end."
I hope you or someone has the time to answer these 3 questions. It's been on my mind sometime now
Thanks so much and best wishes to all, Jeroen
do you know the answer of these 3 questions?
1.)
The Terasic DE10-Nano Development Board has 1GB DDR3 on-board, but to use all the cores an extra RAM chip (32-256MB) is used.
Is this because DDR3 is just to slow / too much latency?
And what type of ram is used for this extra chip?
Is there more information on this forum or the net regarding the practical use or this module in combination with the MiSTer FPGA (PCB wiring and/or schematics)?
2.)
"ScummVM is a reimplementation of the the Point-and-Click games by using the art and scripting assets in the game files. So does this mean if you want to play solely ScummVM games it has no advantage when using a FPGA the run these style of games instead of Linux SBC's like the pi??"
3.)
"Is it possible (with the MiSTer) to Save and Load game states (in-game) ?
I have an Anbernic RG351P (an excellent handheld) and this option is super nice to have, especially in the RPG games I'm playing now-a-days. In the earlies times (for example the arcade game 'The Goonies' on the C64 it was sometimes brutal to 'die' if you almost got to the end."
I hope you or someone has the time to answer these 3 questions. It's been on my mind sometime now
Thanks so much and best wishes to all, Jeroen