Displaying a tilemap tank graphic on the screen using logic chips and the Tank Battalion character rom chip, then explaining how it works (hopefully..)
This time it's all breadboard, but next time the Verilog code is done so the same thing can be shown from the MiSTer.
Re: MiSTer Core Dev Episode 5: Tilemap Graphics
Posted: Fri Jan 14, 2022 5:33 pm
by Alkadian
Brilliant, thanks for the new episode. I was very much looking forward to it!
Re: MiSTer Core Dev Episode 5: Tilemap Graphics
Posted: Fri Jan 14, 2022 5:39 pm
by nico24
Hehe - thanks - it was a bit of a killer to finish this one. Unfortunately it just gets more and more complicated!! Still, all good fun.
Re: MiSTer Core Dev Episode 5: Tilemap Graphics
Posted: Fri Jan 14, 2022 5:53 pm
by Alkadian
I am sure it was! But you have successfully completed the task!
Oh yes, that 's all I am after..a lot of good fun
Re: MiSTer Core Dev Episode 5: Tilemap Graphics
Posted: Sat Jan 15, 2022 11:31 am
by Alkadian
@nico24,
Last night I have watched your new episode which I have found very interesting and informative, as usual!