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Cheat system for C64 core
Posted: Wed Jan 26, 2022 10:47 pm
by gus0650
I would love it if there was a cheat menu for the C64, as is implemented for NES and other cores.
There are thousand of documented cheats for C64 games, I would volunteer to create cheat files for those if the MiSTer system supported it.
I play mostly CRT files from the OneLoad64 collection. In my opinion OneLoad64 is a "de facto standard" for C64 games now, which makes it easy to create checksums for the exact files contained in the collection.
Re: Cheat system for C64 core
Posted: Thu Jan 27, 2022 9:35 am
by Stinky
Download gamebase64 most are cracks with trainers.
Re: Cheat system for C64 core
Posted: Thu Jan 27, 2022 11:00 am
by FPGA64
Yes Gamebase64 is full of trainers and I would say is the standard for C64 Collections
Re: Cheat system for C64 core
Posted: Thu Jan 27, 2022 8:23 pm
by Alarm
Almost every C64 release has a 'cracked' version with trainers, etc. I'd say it is more difficult to find a game that doesn't have a trainer and that there is no real need for a C64 cheat menu for the MiSTer core.
Re: Cheat system for C64 core
Posted: Thu Jan 27, 2022 10:54 pm
by limi
Pretty sure gus0650 understands that they can get trainers and cracked versions etc β but once you have started using OneLoad64 .crt files, itβs hard to go back to any other way to load your C64 games.
Consistent user experience between the different cores is also great.
Count me in as someone who would love for this to happen!
Re: Cheat system for C64 core
Posted: Sat Jan 29, 2022 12:10 am
by gus0650
limi gets it
Re: Cheat system for C64 core
Posted: Sat Jan 29, 2022 12:12 am
by gus0650
trainer menus and d64 files are soooo 90s
Re: Cheat system for C64 core
Posted: Sat Jan 29, 2022 5:35 pm
by StatMat
Of course, OneLoad64 isn't meant to replace scene releases with intros and trainers. But indeed, it's always nice to have an alternative fast-loading CRT set, hence my work on the collection.