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Centipede track ball behaviour

Posted: Thu Feb 03, 2022 12:21 pm
by Lex
Hello guys!

I have got a question about using the trackball for the centipede mister fpga core.

I am using a Suzo Happ trackball in combination with the ultimarc opto pac and it kind of works
with the centipede rev 3 mister fpga core.

What I noticed is the terrible performance of the trackball as far as controllability is concerned. Sometimes the character sort of "jumps" and "trembles" all over the place or when you accelerate the ball the character just stands still and will not move. All in all it is lightyears away from say a computermouse as far as controllability is concerned.

The interesting thing is when you have got only one opto board connected the trackball behaves kind of precise - for example you can play arkanoid perfectly. The responsiveness is quite good but as soon as you have both opto boards connected the responsiveness is a disaster.

Does anyone know what the problem is here? As from a mechanical standpoint the trackball is ok - I lubricated all the essential parts etc.

Is it because the trackingball behaves like a mouse and it is not implemented in the centipede core at all or is it a software thing just as resolution of the encoder wheels?

Is there an option in mister where you can define or configure a trackball as a mouse? When I press the numb key it says keboard mode Joystick 1 or Joystick 2 but not mouse. Perhaps this could be the key problem that the x-direction and the y-direction are processed seperately in mister but when you configure it as a mouse both directions are processed at the same time and do not block out one another.

regards,

Re: Centipede track ball behaviour

Posted: Thu Feb 03, 2022 8:18 pm
by Lex
:roll: