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Lunar Lander question
Posted: Sat Feb 12, 2022 10:00 pm
by Zodypop
The Lunar Lander core seems like it has a flaw? So, starting up this core, it seems to rotate properly but thrust (which is mapped to button 2 as the default) seems to force rotate the ship straight up prior to firing. So, for example, if you were trying to aim your ship to the right and then thrust, it first forces your ship straight up and then fires. This makes the game unplayable because you can't maneuver your ship to a landing pad.
Am I missing something?
Re: Lunar Lander question
Posted: Sat Feb 12, 2022 10:38 pm
by alanswx
Zodypop wrote: ↑Sat Feb 12, 2022 10:00 pm
The Lunar Lander core seems like it has a flaw? So, starting up this core, it seems to rotate properly but thrust (which is mapped to button 2 as the default) seems to force rotate the ship straight up prior to firing. So, for example, if you were trying to aim your ship to the right and then thrust, it first forces your ship straight up and then fires. This makes the game unplayable because you can't maneuver your ship to a landing pad.
Am I missing something?
Do you have your analog joystick properly configured? Try the input tester and make sure the analog version is working.
Re: Lunar Lander question
Posted: Sun Feb 13, 2022 8:40 am
by muthuxmut
thats the emergency escape button. just remap the input
Re: Lunar Lander question
Posted: Sun Feb 13, 2022 2:05 pm
by Zodypop
Thanks, guys. Will do.