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Skullmonkeys Runs too Fast

Posted: Fri Jul 22, 2022 6:49 pm
by Primeira_Fase
In the game Skullmonkeys, the frame rate is in 94fps, so the game is running too fast.

Is it a setting or issue?

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Re: Skullmonkeys Runs too Fast

Posted: Fri Jul 22, 2022 8:44 pm
by Primeira_Fase
I am running it in CHD extension

Re: Skullmonkeys Runs too Fast

Posted: Sat Jul 23, 2022 5:30 am
by Count Duckula
It's running at 60fps for me

USA redump compressed to CHD
Tried both current release version and latest test build of the PSX core, combined with both stable and latest unstable main. Couldnt get it to go above 60
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Re: Skullmonkeys Runs too Fast

Posted: Sat Jul 23, 2022 5:32 am
by FPGAzumSpass
Please go through your button mappings and map the "Fast Forward" button.
Then press it short -> it's gone.

Should also be gone when you reboot the core, but maybe you bound it to a button you regulary press.

Re: Skullmonkeys Runs too Fast

Posted: Sat Jul 23, 2022 4:22 pm
by Primeira_Fase
Yes, It was my Button mapping, i ve define and fone, thanks!!