Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Sun Aug 28, 2022 7:30 pm
by rsn8887
I made a video where I play the review version of Eye of the Beholder (C64/C128) on the MiSTer FPGA. Thanks to the dev team for allowing me an early look at the game.
YouTube link:
Game Credits:
Code by Jackasser
Graphics by Ilesi, Mirage, Twoflower, Veto
Music by Linus
Sound FX by Algorithm
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Sun Aug 28, 2022 8:46 pm
by rsn8887
C64 (left) vs DOS VGA (right):
EOB_Comparison.jpg (574.78 KiB) Viewed 7562 times
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Sun Aug 28, 2022 10:07 pm
by jurkevicz
Great Job and Great Game!
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Sun Aug 28, 2022 10:17 pm
by NML32
Wow, the C64 version of the game looks very nice.
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Mon Aug 29, 2022 8:01 pm
by Hetzen
This looks really good.
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Tue Nov 22, 2022 8:27 pm
by Del_Pierro
Looks great! When I try to "flash save" and load again it just loads the beginning of the level (1) so it doesn't seems to work. Does anyone know what I need to do in the settings so it works?
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Wed Nov 23, 2022 6:43 am
by thera34
Del_Pierro wrote: ↑Tue Nov 22, 2022 8:27 pm
Looks great! When I try to "flash save" and load again it just loads the beginning of the level (1) so it doesn't seems to work. Does anyone know what I need to do in the settings so it works?
Del_Pierro wrote: ↑Tue Nov 22, 2022 8:27 pm
Looks great! When I try to "flash save" and load again it just loads the beginning of the level (1) so it doesn't seems to work. Does anyone know what I need to do in the settings so it works?
the C64 core does not support Easyflash saves,
separate d64-Image for game saves is required
Have you tried this? I just did and when I try to load it says it can't find a save. I put an empty D64 in both 8 and 9 and it didn't make a difference. Just like with attempting a flash save, you don't get any error messages or anything (but weirdly, disk save is way faster than the non-working flash save).
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Sun Nov 27, 2022 12:30 pm
by thera34
eobet wrote: ↑Sun Nov 27, 2022 12:12 pm
Have you tried this? I just did and when I try to load it says it can't find a save. I put an empty D64 in both 8 and 9 and it didn't make a difference. Just like with attempting a flash save, you don't get any error messages or anything (but weirdly, disk save is way faster than the non-working flash save).
Yes and it works fine.
Loaded an empty .d64 on first drive (8), started the game , killed first mob then saved :
20221127_141708-eob v1.00 20221121.png (227.64 KiB) Viewed 6458 times
After that, moved a bit, loaded from disk:
20221127_141847-eob v1.00 20221121.png (195.6 KiB) Viewed 6458 times
It found the save and loaded correctly
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Forgot to update here, so just in case anyone else runs into this... after I got some help on Discord, I discovered that "system rom" was set to something called "loadable c64"... setting it to "standard c64" enabled me to write to disk properly and made everything work!
L1082273.jpg (1.84 MiB) Viewed 6204 times
Re: Eye of the Beholder (C64 and C128) Quick Look on MiSTer
Posted: Thu Jan 12, 2023 11:53 pm
by limi
EDIT: Never mind, figured out how to enable mouse support by watching the video, should have done that first