New Arcade Core - BattleZone
@alanswx
Many thanks for this fantastic new core!
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@alanswx
Many thanks for this fantastic new core!
Awesome surprise! Had a quick play, it works really well and looks good. Had a quick go at the Red Baron as well, but seemed to have some trouble with the inputs.
Great News, thank you !
LamerDeluxe wrote: ↑Sat Mar 25, 2023 12:44 pmAwesome surprise! Had a quick play, it works really well and looks good. Had a quick go at the Red Baron as well, but seemed to have some trouble with the inputs.
Yep, same here. But alanswx did mention that he was not sure that Red Baron was working quite right. I had the same problem with the third game Bradley Trainer.
I do love this Vector Arcade Core!
@alanswx Great core, thank you. Did you think about making the control more realistic like using the two tumbsticks on a joystick as "left chain" - "right chain" like it is on the arcade? I think that would make it more fun Thanks.
A beautiful looking core but HerrBerzerk is quite correct - the game is unplayable (for me) without the correct dual analog stick control system in place.
Does anyone know the best way to reach alanswx for correspondence??
He is not answering/checking his PM
Yep, fun is 50% reduced due to the bad controls.
Yeah, I thought BattleZone involved to sticks to play? Great seeing this in action again though.
In addition to the dual analog controls, is there any chance to get 480i support for this game so it will work on regular 15KHz CRT's? I would love to see this for all vector games such as Asteroids, and someday Star Wars and Tempest. For now, Mame is my only option. Thanks!