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Retro City Rampage

Posted: Fri Jul 03, 2020 9:35 am
by lomdar67
I hope this is not to much off topic...

Did anyone try to play Retro City Rampage on the ao486 core. I'm very much interested to know if this game is playable.

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 10:02 am
by tontonkaloun
I will try this afternoon

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 11:19 am
by tontonkaloun
I don't know this game, do you have a link?

I found one, but if it is this one, it is much too recent to work on an i486 core

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 11:21 am
by Beeble
Released 2012 for Windows, I doubt we will see it running on MiSTer.

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 11:24 am
by akeley
There is a DOS/486 version as well.

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 12:35 pm
by lomdar67

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 2:56 pm
by kathleen
Hello @lomdar67,

I've just tried RCR486 under AO486 (2020-05-10 build) and it doesn't work (unless I did something wrong but I do not think so).

The error message returned by the game is :

Co-processor required
Run this game on a 486 DX or newer.

There is a README.TXT file with the DOS game saying among other things, this, which corroborate the error message (Co-Pro absent) I got:

SYSTEM REQUIREMENTS
===================

Requires a 486 DX PC or higher. with 4MB of RAM and 3.7MB of free Hard Disk space.
A Pentium is recommended.

It will run on a 386 (slowly), provided a 387 co-processor is present.
For more information, read the "PERFORMANCE" section.

Hope this will help you

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 3:10 pm
by lomdar67
Hello kathleen,

thanks a lot for the information.

Would have been so much fun playing it on the MiSTer. Maybe I'll try DosBox...

Re: Retro City Rampage

Posted: Fri Jul 03, 2020 4:17 pm
by tontonkaloun
you probably need an svga display which is not available on the core in addition to the lack of power

but the core is being improved !! ..