FPGAzumSpass wrote: ↑Thu Jul 13, 2023 3:32 am
Stuttering means the game pauses, because the linux part(mister main) is not fast enough to provide CD data.
Makes total sense! Initially I was thinking this was a data read issue with CD audio since that would be read on the fly (original Playstation hardware) but since there was a video issue as well I incorrectly assumed that this wouldn't be an issue after loading.
Correct me if I'm wrong, But if the Linux subsystem is experiencing a performance issue then that would be apparent in any type of interface presentation since (I'm assuming) most of these functions are not directly interfacing with the FPGA but Linux acts almost like an abstraction layer (probably not correct term) for any peripheral interfaces.
TLDR - With WIFI disabled, I did not notice any video/audio stuttering. I only had a moment to test this morning but will verify again tomorrow. Thank you!!