I just took the time to figure out all the pinouts for the spinners, boards, etc. Funny how tricky it is to get straight tech docs for any of this. Guessing it’s to avoid headaches for the vendors to support. IMO good information is much more valuable. Anyway, I moved the TurboTwist2 spinners over to the Ipac2.
I tried:
Two Spinners on OptiWiz (default TT2 interface X + Y)
One Spinner + One Trackball Axis on Ipac2 (one on X one on Y, both on X, etc.)
Two Trackball axes Ipac2 (X + Y)
These all work as mouse axes in Windows.
They all work in the MiSTer Controller Test Utility.
None are mappable in the controller define menus of MiSTer (they do nothing have to skip)
None work in Astrocade
Only one X axis (player one) works in Arkanoid.
None work in Forgotten Worlds.
I tried specifying them specifically in the INI using exact hardware IDs, I tried using 0xFFFF to use ALL spinner/mouse input.
I tried adding the hardware IDs to the duplicate hardware definitions.
No idea what’s happening here.
However Arkanoid and the Controller Test Utility work seem best. However everything else works, I’m not sure.
I’ll keep at it though, and post anything interesting here.