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Turbo File Support?

Posted: Tue Apr 30, 2024 1:10 am
by Shinyun226

Any idea if the ASCII Turbo File is supported on the current NES Core or if there's any plans to implement it?

(Looked through the input - periphery options and didn't see anything so I'm assuming it's not supported but could be missing something)

There's at least a few games that let you save via the Turbo File in place of a password (namely Haja no Fuuin, which uses 100+ character passwords otherwise) + the Wizardry 1-3 uses it to transfer characters between games etc