1942 not scaling correctly in vertical position

BabaYaga326
Posts: 73
Joined: Sun Jul 25, 2021 8:00 pm
Has thanked: 98 times
Been thanked: 17 times

1942 not scaling correctly in vertical position

Unread post by BabaYaga326 »

Anybody else having issues with the 1942 core not scaling so both the top and bottom of the game isn't cut off. I've tried several other games in the vertical orientation and only 1942 is showing the top/bottom (scores, coins entered, etc...) is cutoff.

Attachments
IMG_1393.jpg
IMG_1393.jpg (3.71 MiB) Viewed 1675 times
IMG_1392.jpg
IMG_1392.jpg (1.72 MiB) Viewed 1675 times
zakk4223
Posts: 289
Joined: Sun May 24, 2020 10:55 pm
Been thanked: 120 times

Re: 1942 not scaling correctly in vertical position

Unread post by zakk4223 »

It is a bug in the game. One of the 'flip' directions is broken in this way.

https://github.com/jotego/jtcores/issues/678

rhester72
Top Contributor
Posts: 1321
Joined: Thu Jun 11, 2020 2:31 am
Has thanked: 15 times
Been thanked: 213 times

Re: 1942 not scaling correctly in vertical position

Unread post by rhester72 »

@zakk4223 that's a different problem. The US version (only) cuts off the top when rotated as the OP indicated.

zakk4223
Posts: 289
Joined: Sun May 24, 2020 10:55 pm
Been thanked: 120 times

Re: 1942 not scaling correctly in vertical position

Unread post by zakk4223 »

No, it's the same problem. I just tested it. Changing flip stops the screen from being cut off no matter what orientation you're in.

rhester72
Top Contributor
Posts: 1321
Joined: Thu Jun 11, 2020 2:31 am
Has thanked: 15 times
Been thanked: 213 times

Re: 1942 not scaling correctly in vertical position

Unread post by rhester72 »

That isn't what I mean. The problem reported on github is sprite 'splitting'...a very different issue altogether.

User avatar
lagerfeldt
Posts: 170
Joined: Mon Jan 03, 2022 8:32 pm
Location: Denmark
Has thanked: 33 times
Been thanked: 85 times
Contact:

Re: 1942 not scaling correctly in vertical position

Unread post by lagerfeldt »

BabaYaga326 wrote: Tue Oct 22, 2024 9:23 pm

Anybody else having issues with the 1942 core not scaling so both the top and bottom of the game isn't cut off. I've tried several other games in the vertical orientation and only 1942 is showing the top/bottom (scores, coins entered, etc...) is cutoff.

I don't see this problem here, no.

Patron of MiSTer + theypsilon + Jotego Team + Coin-Op Collection + Pierco + Nullobject

MiSTer RePlay website

Ultimate SID Collection website

rhester72
Top Contributor
Posts: 1321
Joined: Thu Jun 11, 2020 2:31 am
Has thanked: 15 times
Been thanked: 213 times

Re: 1942 not scaling correctly in vertical position

Unread post by rhester72 »

lagerfeldt wrote: Wed Oct 23, 2024 7:46 am
BabaYaga326 wrote: Tue Oct 22, 2024 9:23 pm

Anybody else having issues with the 1942 core not scaling so both the top and bottom of the game isn't cut off. I've tried several other games in the vertical orientation and only 1942 is showing the top/bottom (scores, coins entered, etc...) is cutoff.

I don't see this problem here, no.

It only happens on one specific revision.

jfml1974
Posts: 57
Joined: Thu Aug 08, 2024 12:40 am
Has thanked: 27 times
Been thanked: 5 times

Re: 1942 not scaling correctly in vertical position

Unread post by jfml1974 »

BabaYaga326 wrote: Tue Oct 22, 2024 9:23 pm

Anybody else having issues with the 1942 core not scaling so both the top and bottom of the game isn't cut off. I've tried several other games in the vertical orientation and only 1942 is showing the top/bottom (scores, coins entered, etc...) is cutoff.

pruebe vertical and flip

BabaYaga326
Posts: 73
Joined: Sun Jul 25, 2021 8:00 pm
Has thanked: 98 times
Been thanked: 17 times

Re: 1942 not scaling correctly in vertical position

Unread post by BabaYaga326 »

This appears fixed on my end with today's Jotego update_all script. Thank you!

Post Reply