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Gauntlet
Posted: Wed Aug 12, 2020 4:37 pm
by tontonkaloun
Hello
As for Scramble, I have no display
can anyone test?
Re: Gauntlet
Posted: Wed Aug 12, 2020 5:08 pm
by SuperBabyHix
Gauntlet displayed fine for me, though turning on gamma correction did cause some corruption. Scramble, funny enough, did not display for me. Using the mister main from ao486_Cache42_100432e. (HDMI, vsync_adjust=2, 1080p)
Re: Gauntlet
Posted: Wed Aug 12, 2020 5:17 pm
by tontonkaloun
SuperBabyHix wrote: ↑Wed Aug 12, 2020 5:08 pm
Gauntlet displayed fine for me, though turning on gamma correction did cause some corruption. Scramble, funny enough, did not display for me. Using the mister main from ao486_Cache42_100432e. (HDMI, vsync_adjust=2, 1080p)
with files from my archive?
Re: Gauntlet
Posted: Wed Aug 12, 2020 6:13 pm
by SuperBabyHix
Yes.
Re: Gauntlet
Posted: Wed Aug 12, 2020 6:33 pm
by rhester72
Can anyone actually start a game of Gauntlet? The coin, Start 1P, and cheat definitions all seem to add coins for different players but nothing actually starts the game.
Re: Gauntlet
Posted: Wed Aug 12, 2020 6:40 pm
by Fallon
I played a game tonight - seemed to start after mashing various keys on my keyboard though.
Game is really responsive, felt better than any emulated version I remember playing in the past.
Re: Gauntlet
Posted: Wed Aug 12, 2020 6:52 pm
by breiztiger
work for me also
you have to type 1 and "X" to start game player 1
Re: Gauntlet
Posted: Wed Aug 12, 2020 7:18 pm
by tontonkaloun
The core needs a USB keyboard connected, keys are Z=fire, X=magic, I J K L=directional, 1 2 3 4=coins
Re: Gauntlet
Posted: Wed Aug 12, 2020 7:19 pm
by tontonkaloun
I solved my problem, it works on my Mister too
Re: Gauntlet
Posted: Wed Aug 12, 2020 7:40 pm
by Vic20-Ian
X started warrior on my keyboard.
Go to F12 menu and cursor right and redefine the keys including P1 and P2 start. Works well with speech too.
Re: Gauntlet
Posted: Thu Aug 13, 2020 12:49 pm
by Chris23235
You have to map X to one of your controller buttons, as it is also Fire 2 (Magic) ingame. You can map the key to your controller from the core menu.
Re: Gauntlet
Posted: Thu Aug 13, 2020 2:22 pm
by rhester72
Is anyone else finding the sound too high-pitched?
Re: Gauntlet
Posted: Thu Aug 13, 2020 3:12 pm
by funkycochise
I did this morning a quick fix regarding the joystick support
to work as usual and allowing 4 players play.
- 20200813171030-funkycochise-D94C0A39-0BED-46DF-BEED-09AA790176F9.jpeg (852.89 KiB) Viewed 10950 times
https://github.com/funkycochise/Gauntl ... 200813.rbf
Re: Gauntlet
Posted: Thu Aug 13, 2020 3:56 pm
by cacophony
funkycochise wrote: ↑Thu Aug 13, 2020 3:12 pm
I did this morning a quick fix regarding the joystick support
to work as usual and allowing 4 players play.
Why don't you submit a pull request with your change?
https://github.com/d18c7db/Gauntlet_FPGA/pulls
Re: Gauntlet
Posted: Thu Aug 13, 2020 4:52 pm
by OriginalXOR
Tried it using your latest build, works great on MiSTer.
A quick remap of the buttons and all worked really well, personally I'm fine with the Speech Audio where it is
Re: Gauntlet
Posted: Thu Aug 13, 2020 9:30 pm
by Chris23235
Many thanks for this core, even if it is a cash grab per excellence, Gauntlet is still one of my two most favorite Arcade games of all time (the other one is Bubble Bobble, so it's like heaven)
Re: Gauntlet
Posted: Fri Aug 14, 2020 2:04 pm
by sofakng
I'm extremely excited to see this core! It looks like it supports (or will support?) both Gauntlet 1 and 2?
Re: Gauntlet
Posted: Sat Aug 15, 2020 6:29 am
by makjade
Played quite well for me, i did notice if you change the scandoubler Fx to anything but None you cannot read the players score and health. Great job on the core though.
Re: Gauntlet
Posted: Sat Aug 15, 2020 7:52 am
by bazza_12
love this core.. thank you so much..
Re: Gauntlet
Posted: Sat Aug 15, 2020 10:36 am
by OriginalXOR
Just wanted to add that it's awesome to finally get a version where all 4 players can play at the same time.
Re: Gauntlet
Posted: Sat Aug 15, 2020 10:50 am
by tontonkaloun
scandoubler none and gamma correction off
and you can read score and ealth !
Re: Gauntlet
Posted: Mon Aug 17, 2020 6:22 pm
by funkycochise
Because there are also Quartus modifications inside the source I don't want to push.
Chris23235 wrote: ↑Thu Aug 13, 2020 9:30 pm
Many thanks for this core, even if it is a cash grab per excellence, Gauntlet is still one of my two most favorite Arcade games of all time (the other one is Bubble Bobble, so it's like heaven)
I just want to precise I'm not the original developer of Gauntlet core.
Re: Gauntlet
Posted: Tue Aug 18, 2020 2:57 am
by Newsdee
Oh I see... the core loads ROMs into BRAM and there is only space for Gauntlet I.
It will probably need work to move ROM storage into SDRAM (if possible) before it is merged into the official repository.
Re: Gauntlet
Posted: Tue Aug 18, 2020 8:01 am
by funkycochise
Joystick modifications are now merged in original repository
Re: Gauntlet
Posted: Tue Aug 18, 2020 5:36 pm
by Freepisacat
My two idiot kids and I just played the hell out of this for about three hours with no issues. All efforts well appreciated.
Re: Gauntlet
Posted: Tue Aug 18, 2020 9:31 pm
by catenaccio
Hi guys, I´m unable to make it work on my Mister following the instructions:
"To play on MiSTer, place the gauntlet.zip ROM files in the folder rtl/boards/miSTer/_Arcade/mame, then copy the folder _Arcade as is to the MiSTer SD card root"
Just got a black screen. Maybe I´m missing something?
Regards
Re: Gauntlet
Posted: Tue Aug 18, 2020 10:16 pm
by rhester72
Did you already have a /media/fat/Games/mame folder on your SD card?
If so, ignore the instructions (and remove /media/fat/_Arcade/mame and its contents) and instead put the rom in /media/fat/Games/mame.
MiSTer used to use the former, then switched to the latter, but will exhibit problems if you have both.
Re: Gauntlet
Posted: Wed Aug 19, 2020 7:06 am
by catenaccio
rhester72 wrote: ↑Tue Aug 18, 2020 10:16 pm
Did you already have a /media/fat/Games/mame folder on your SD card?
If so, ignore the instructions (and remove /media/fat/_Arcade/mame and its contents) and instead put the rom in /media/fat/Games/mame.
MiSTer used to use the former, then switched to the latter, but will exhibit problems if you have both.
No, I dont have that folder, but I'm going to try creating /Games/mame
Re: Gauntlet
Posted: Wed Aug 19, 2020 1:32 pm
by rhester72
If you don't have either one, it means you don't have the arcade ROMs, which are needed (and not supplied).
Re: Gauntlet
Posted: Wed Aug 19, 2020 8:03 pm
by OriginalXOR
rhester72 wrote: ↑Wed Aug 19, 2020 1:32 pm
If you don't have either one, it means you don't have the arcade ROMs, which are needed (and not supplied).
The ROMs are actually attached to the first post in this thread within the RAR file, within the 'mame' folder.
As others have stated place this 'mame' folder into your 'games' folder, and not inside '_Arcade'.
@catenaccio - Considering your issues with setup etc, go and get Psylon's Updater, and put the 'update_all.sh' file into your 'scripts' folder and launch it... (by using the Scripts option accessed by pressing F12)
This should help you put everything into working order for you, although I wouldn't bother with the RENAME options, until you have gotten to grips with MiSTer as this can get confusing.
Good luck. By the way here is the link to Psylon's Update_All github:
https://github.com/theypsilon/Update_All_MiSTer