Search found 24 matches

by TwinX
Fri Aug 25, 2023 11:35 am
Forum: Arcade Cores
Topic: Ace Attacker
Replies: 2
Views: 1883

Re: Ace Attacker

I think the game is pretty useless looking at the controls.
It has a spinner, a track ball 1 button and a smash lever.

Look at the control panel on the flyer:

AceAttacker_Arcade_JP_Flyer.jpg
AceAttacker_Arcade_JP_Flyer.jpg (1.04 MiB) Viewed 1488 times
by TwinX
Wed Jun 28, 2023 8:01 am
Forum: Arcade Cores
Topic: Data East's RoboCop 2 Announcement
Replies: 16
Views: 8531

Re: Data East's RoboCop 2 Announcement

@Atrac i have a broken board "Crude Busters" if it helps i would like to donate it to you. So what is broken - one of the data east chips is soldered off and a few broken pcb traces in that area. Before that it worked flawless only the blue color was missing.

by TwinX
Fri Apr 14, 2023 2:42 pm
Forum: Display Devices
Topic: RTG Scart cable / Ini settings issue
Replies: 9
Views: 1953

Re: RTG Scart cable / Ini settings issue

isn't that related to the 12v needed on scart to keep it enabled? I had something like this in the past with my mx7000

by TwinX
Thu Mar 23, 2023 3:44 pm
Forum: Arcade Cores
Topic: Would Love to See More Classic Arcade Cores
Replies: 82
Views: 32368

Re: Would Love to See More Classic Arcade Cores

I have a broken board "crude busters" would a dev be capable of using this to create a core or is it useless?

(the custom dataeast chips are ok)

by TwinX
Fri Aug 19, 2022 6:54 pm
Forum: Arcade Cores
Topic: Cave Core Guwange Public Release
Replies: 18
Views: 7617

Re: Cave Core Guwange Public Release

kuze wrote: Thu Aug 18, 2022 6:55 pm Has anyone been able to get these Cave cores working over direct_video to a 15khz monitor?
It varies for some people it does work i think it might depend on the monitor but i am unsure, i never got it working since final release. It did work in the past long time ago. Then it got finalized and stopped working.
by TwinX
Wed Aug 17, 2022 6:00 pm
Forum: Arcade Cores
Topic: Tatsujin Oh Released (Toaplan v2)
Replies: 17
Views: 4961

Re: Tatsujin Oh Released (Toaplan v2)

Yesssz my life is complete now :D
Thank you so much for making this happen, your qualities are appreciated a lot.
by TwinX
Tue May 31, 2022 7:06 pm
Forum: Arcade Cores
Topic: Cave Cores Not Compatible With Direct Video on CRT?
Replies: 11
Views: 3027

Re: Cave Cores Not Compatible With Direct Video on CRT?

aberu wrote: Thu May 26, 2022 1:12 pm The next release of Main should fix this.
Nope, did not fix it.
Got better crt on a lot, Cave cores no result. It is weird as the first Cave versions did work on the CRT.
(PVM 1440)
by TwinX
Wed May 18, 2022 7:22 pm
Forum: Arcade Cores
Topic: Cave Core Dangun Feveron & Puzzle Uo Poko Public Release
Replies: 4
Views: 2649

Re: Cave Core Dangun Feveron & Puzzle Uo Poko Public Release

First before i ask: Fantastic news, thank you so much for these releases.

Does anyone use special settings for a sony pvm? I can't seem to get an image with the cave releases. I hear faint sound and a dark garbled screen. I cannot view the menu that is also unreadable.

Everything else works fine on my monitor.
by TwinX
Sun Mar 13, 2022 8:45 am
Forum: Sony PlayStation (PSX)
Topic: .VCD files
Replies: 22
Views: 6355

Re: .VCD files

Drexl wrote: Sat Mar 12, 2022 7:09 pm I think there's some confusion here. Apparently the OP has disc images of games in a format called VCD (Virtual CD). I also thought this was about Video CDs, but it seems that isn't the case.
This is correct, my sincere apologies for not making that clear.

I found it a very good format and used it on my PS2.
by TwinX
Sat Mar 12, 2022 3:18 pm
Forum: Sony PlayStation (PSX)
Topic: .VCD files
Replies: 22
Views: 6355

Re: .VCD files

I have a huge collection of VCD files. Will these be supported too maybe in the future or should i start converting them? I could probably write something that extracts and then compiles them into STR format and injects them into a CHD with the player. Put a couple of them on archive or get them to me somewhow. flynnsbit@gmail.com Thank you for th...
by TwinX
Sat Mar 12, 2022 9:58 am
Forum: Sony PlayStation (PSX)
Topic: .VCD files
Replies: 22
Views: 6355

Re: .VCD files

Even if this would be implemented, it looks like that this need a bios version (SCPH-5903) which unfortunately has never been dumped - as far as I aware of. You are correct, i missed this one. It's a completley diffrent chip. SCPH-5903 VCD Video CD PlayStation VCD Mainboard "PU-16, 1-655-191-11" Component List The overall design is very ...
by TwinX
Fri Mar 11, 2022 6:05 pm
Forum: Sony PlayStation (PSX)
Topic: .VCD files
Replies: 22
Views: 6355

.VCD files

I have a huge collection of VCD files. Will these be supported too maybe in the future or should i start converting them?
by TwinX
Fri Aug 27, 2021 11:48 am
Forum: Arcade Cores
Topic: Toaplan
Replies: 29
Views: 14318

Re: Toaplan

TOAPLAN VERSION 2 HARDWARE

oooof if that would be developed i no longer need any other games anymore :D
by TwinX
Sun May 23, 2021 2:22 pm
Forum: Display Devices
Topic: Ipad 3/4 Display with HDMI converter board
Replies: 92
Views: 218593

Re: Ipad 3/4 Display with HDMI converter board

Kintaro wrote: Sun May 23, 2021 11:53 am Can anybody confirm that this iPad screen and driver combination can sync to PAL cores like Minimig or C64 with vsync=2 ?

For me smooth scrolling is an essential par of the retro experience.

Thanks in advance!
Works on my system , tested with 1080P. I only do not know how to get full screen
by TwinX
Thu Apr 08, 2021 7:20 am
Forum: Display Devices
Topic: Ultimarc J-PAC issues w/15 kHz monitor
Replies: 4
Views: 2264

Re: Ultimarc J-PAC issues w/15 kHz monitor

shertz wrote: Thu Apr 08, 2021 3:57 am Curious if anyone has tried using direct video with the hdmi to vga adapter?
Yes i use this, works good for me.
by TwinX
Sat Jan 16, 2021 7:26 pm
Forum: Arcade Cores
Topic: CAVE 68000 Any News for MiSTer
Replies: 178
Views: 158666

Re: CAVE 68000 Any News for MiSTer

I have 0 issue with DoDonpachi, i soldered everything myself and works like a charm.
Using the update all script.
by TwinX
Sat Oct 31, 2020 9:44 pm
Forum: Display Devices
Topic: Screen Rotation on CRT Over VGA to SCART
Replies: 18
Views: 11046

Re: Screen Rotation on CRT Over VGA to SCART

MoR33z wrote: Sat Oct 31, 2020 7:28 pm I have now realized that some arcade games of the 90's actually have the option to rotate the screen. This is really great.
Maybe i should have written it better, great that you found it. Enjoy your gaming like i do
by TwinX
Fri Oct 30, 2020 8:16 am
Forum: Display Devices
Topic: Screen Rotation on CRT Over VGA to SCART
Replies: 18
Views: 11046

Re: Screen Rotation on CRT Over VGA to SCART

Also many vertical games have dip switch settings that you can flip or rotate the screen, cocktail mode. I think only a minor amount of games don't have the option. If you choose the right one you hardly have to flip your screen. I use an arcade cab and I felt the pain in the beginning too until i discovered it isn't that bad at all.
by TwinX
Tue Oct 27, 2020 6:08 pm
Forum: Hardware Setups
Topic: My 3D printed MiSTer retro case is ready to be shared.
Replies: 34
Views: 19300

Re: My 3D printed MiSTer retro case is ready to be shared.

Very very nice. Thumbs up for this.
by TwinX
Fri Aug 28, 2020 6:51 pm
Forum: Arcade Cores
Topic: Time Pilot '84 for MiSTer
Replies: 33
Views: 18363

Re: Time Pilot '84 for MiSTer

Thank you for your work ace, appreciated. I have no konami 502 anymore. I do have a 503 if you like. Still waiting for track and field on mister.
I also have sn76489 chip somewhere. If any of that helps you let me know. Not sure if you know the guys from fpgaarcade? They have reversed engineered a lot.
by TwinX
Thu Jul 09, 2020 7:14 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 28621

Re: Bezels for Arcade Cores

These overlays are great!
by TwinX
Mon Jul 06, 2020 8:56 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 28621

Re: Bezels for Arcade Cores

There are background graphics for some games. So this would make me think bezels are possible too. However i personally don't feel this. More and more requests of MAME functionality rises. I was happy that we have hardware simulation and not to deal with emulators anymore. I always learned Less is better.... However my personal point of view as i ...
by TwinX
Sun Jul 05, 2020 8:19 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 28621

Re: Bezels for Arcade Cores

There are background graphics for some games. So this would make me think bezels are possible too. However i personally don't feel this. More and more requests of MAME functionality rises. I was happy that we have hardware simulation and not to deal with emulators anymore. I always learned Less is better.... However my personal point of view as i h...
by TwinX
Fri Jun 12, 2020 8:18 am
Forum: Arcade Cores
Topic: Pacman Cores
Replies: 15
Views: 8397

Re: Pacman Cores

Share your Mister.ini file.

Do you have other cores working?
Are you using 15khz or LCD screen?