Tearaway Thomas - Graphical glitching
Tearaway Thomas - Graphical glitching
Just been playing Tearaway Thomas for the first time on my MiSTer. Unfortunately the game was glitching a bit in the graphics department. Can anyone else give it a try to see if the have the same problem please?
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Re: Tearaway Thomas - Graphical glitching
The floppy version in A500 mode runs ok. Could be one of the WHDLoad-too-fast or A1200 side related problems.
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Re: Tearaway Thomas - Graphical glitching
There are many games that have graphical glithces when started with WHDLOAD on a machine from the one expected by the game. But many got fixed throughout the years... And this one is 20+ years old !
So I'm pretty confident at this stage 99+% of the time, those issues are not due to the Minimig core (provided you disable the D-CACHE option).
So I'm pretty confident at this stage 99+% of the time, those issues are not due to the Minimig core (provided you disable the D-CACHE option).
Re: Tearaway Thomas - Graphical glitching
Once checked, if the whdload slave is indeed the culprit, could you please file a bug here : http://mantis.whdload.de/main_page.php ?
If you cannot test, let me know, I'll do it.
If you cannot test, let me know, I'll do it.
Re: Tearaway Thomas - Graphical glitching
I probably won’t get a chance to test until the end of the week I’m afraid.mahen wrote: ↑Tue Jan 04, 2022 12:01 pm Once checked, if the whdload slave is indeed the culprit, could you please file a bug here : http://mantis.whdload.de/main_page.php ?
If you cannot test, let me know, I'll do it.
Re: Tearaway Thomas - Graphical glitching
Oh man, there is NO graphical glitch under UAE / 020 / AGA (so same config), with the very same hardfiles as on the MiSTer.
Could you file a bug here instead then ? https://github.com/MiSTer-devel/Minimig ... Ter/issues
Could you file a bug here instead then ? https://github.com/MiSTer-devel/Minimig ... Ter/issues
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Re: Tearaway Thomas - Graphical glitching
UAE is one thing, but it'd be best to test it on real hardware to make sure. Sometimes these WHDload installs have fixes for emulation. I might drag my WHD-capable A500 out later and see how it behaves there...
CRT SCR$ Project - building a collection of high-quality photos of CRT displays
CRT ART Books - retro-gaming books with authentic CRT photos
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Re: Tearaway Thomas - Graphical glitching
It works fine loading from WHDLoad on my A500. So, I guess now to cover all the bases somebody with a real A1200 should give it a whirl.
(In any case, it was a good excuse to shove those pesky consoles to one side of the desk and reinstate the rightful Queen there
(In any case, it was a good excuse to shove those pesky consoles to one side of the desk and reinstate the rightful Queen there
CRT SCR$ Project - building a collection of high-quality photos of CRT displays
CRT ART Books - retro-gaming books with authentic CRT photos
Re: Tearaway Thomas - Graphical glitching
Just tried on A1200 with 060 and I am seeing gfx glitches around the big bear sprites.
Played 3 levels and did not see anything else wrong.
I also tried a few WHDLoad config options such as NoCache but that did nothing.
Played 3 levels and did not see anything else wrong.
I also tried a few WHDLoad config options such as NoCache but that did nothing.