https://web.archive.org/web/20231128085 ... mpare.html
I think the pipes in super mario bros have a dithering pattern.
https://web.archive.org/web/20231128085 ... mpare.html
I think the pipes in super mario bros have a dithering pattern.
This would be amazing and a huge step forward for the community.
There are dithering patterns in many systems for example that can't get blended with shadow masks and interpolation alone but can be done with retroarch shaders and the results are pretty impressive.